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"Default" rendering A funcsynopsis. #include <varargs.h> float rand int max int idiv int n int m Another. void qsort void *dataptr[] int left int right int (*comp) void *, void * Another. int foo_frob_something foo_sometype1 foo_frob_parm1 foo_sometype1 foo_frob_parm2 foo_sometype1 foo_frob_parm3 int (* parm4 ) int a, int b, int c foo_sometype1 foo_frob_parm5 int foo_frob_something foo_sometype1 foo_frob_parm1 foo_sometype1 foo_frob_parm2 foo_sometype1 foo_frob_parm3 int (* parm4 ) int a, int b, int c foo_sometype1 foo_frob_parm5
ANSI Rendering Another. #include <varargs.h> float rand int max int idiv int n int m Another. void qsort void *dataptr[] int left int right int (*comp) void *, void * Another. int foo_frob_something foo_sometype1 foo_frob_parm1 foo_sometype1 foo_frob_parm2 foo_sometype1 foo_frob_parm3 int (* parm4 ) int a, int b, int c foo_sometype1 foo_frob_parm5
K&R Rendering Another. #include <varargs.h> float rand int max int idiv int n int m Another. void qsort void *dataptr[] int left int right int (*comp) void *, void * Another. int foo_frob_something foo_sometype1 foo_frob_parm1 foo_sometype1 foo_frob_parm2 foo_sometype1 foo_frob_parm3 int (* parm4 ) int a, int b, int c foo_sometype1 foo_frob_parm5